This swings both ways – at one extreme you get Alaitoc flyers operating at -3 to hit, incredibly powerful but no fun for anyone, while at the other you get the Necron codex, full of redundant effects that have limited synergy with the rest of the book. One of the issues I’ve sometimes had with sections of 8th edition rules is that they seem to be written without consideration for how they’ll actually impact the game. James “One_Wing” Grover: I think the thoughtfulness is what I zeroed in on as well. Looking at the Harlequins and Ad Mech rules from Psychic Awakening gives me hope here – there’s a few little things which seem to be directly taken from experience with previous rules being unclear which suggests they’re starting to proactively look for issues and make sure to cover them in the text, and that kind of systematic approach is one I’ve advocated for in the past and hopefully will prove to inform the whole of 9th. Whether that’s marketing talk or borne out by play experience is an open question, but at least the process seems to have been directed by an intentional approach instead of a reactive one. Other than that, I’m not excited for any one thing in particular so much as I am for the type and direction of the changes – they seem to have been developed thoughtfully, with a lot of consideration for making the game play better and have more meaningful choices involved. Real-world guides to how much terrain is meant to be on the table will also be a big deal. Being able to do things like make woods obscuring instead of them being completely pointless will help them be relevant instead of dead space. Completely true line of sight is simply not compatible with the terrain GW themselves sell, let alone anything people custom-built to very different expectations, and stuff like the “obscuring” rule that they talked about will go a long way towards making the terrain that is actually on people’s tables more impactful instead of the old “snipe a Carnifex through three lined-up windows” business. I think the chief problem with 8th edition terrain isn’t even so much that the rules are bad (although they are) but that they’re not really reflective of what people’s terrain collections look like. It’s been a huge sore point throughout 8th edition and seeing it updated to be a bit more sensible is great. Liam “Corrode” Royle: Yeah definitely terrain. When I’m playing at my FLGS I see a ton of boards with the terrain around the edges and nothing blocking LOS, so being able to point out what GW actually expects the game to be balanced around will be a huge boon. The included example terrain maps will be a huge boon to everyone getting into the game. I’m hopeful that we’ll no longer need to map out what counts as LOS blocking and what doesn’t on a ruin full of holes, and will be able to get playing more easily. Right now they’re probably the worst part of 8th – a huge mountain of rules for specific GW kits that nobody actually uses (who do you know that plays with the Thermic Plasma Conduit rules?) and at least at the tournament level highly house-ruled stuff for what we do use. Jack Hunter : This whole thing is great, but I think I’m most excited for updated terrain rules. The way terrain rules currently work just don’t mesh well or account for the realities of actual terrain on the table and it leads to terrain only really having value when it blocks Line of Sight. Terrain in 8th edition is fundamentally broken and I’m eager to see things improve. Getting new terrain rules will also be great. I also like that they’ll be changing power levels, but I’m still not gonna use it. It’s great news for escalation leagues and narrative play as a whole. Having four named game sizes – Combat Patrol / Onslaught / Strike Force / Incursion – that give different levels of starting CP, plus having missions dedicated to each size is a massive step up from a game that is ostensibly balanced at 2,000 points and broken the further away you get from that. It sounds like exactly the kind of thing that I want to base the next round of my campaign around. Robert “TheChirurgeon” Jones: All of it’s great but I’m most hype for Crusades.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |